Timetable for December


Hi again!

Just a short update on plans for this month as well as a short progress report:

First, the timetable for the December game update (currently in early access):

  • 10th December, the game update will be made available to TWG supporter Patreon tier
  • 17th December, the game update will be made live for all!

Currently I am looking at some combat templates in twine and am experimenting how to implement them in the main game. The idea is to create a foreplay battle system where you will engage in a "warmup" with your girlfriend before your nightly activities. The plan is to make one battle each night. As you progress trough the game, the battles will become increasingly difficult as your girlfriend grows and gains new "attacks". Of course her stats and skills will be influenced differently depending on her height, muscle mass and the route you decide to go. Different routes will also unlock different skills and options for you in these battles.

The outcome of these battles will also influence her personality, height, muscle mass and might unlock new endings or branches. 

I've also been experimenting with AI art in CivitAI and, while it does a good job, I am not overly satisfied with the image to image progression, which is essential if you want to keep the character consistent, so the plan is to try Novel AI next.

Kind regards,

TWgrow

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